AI Insights · Timothy · July 2022
Top 5 Sandbox Games Performance in the US, Q2 2022
In the second quarter of 2022, the top 5 sandbox games in the US showed varied performance in weekly downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.
In the second quarter of 2022, the top 5 sandbox games in the United States showcased diverse performance metrics across weekly downloads, revenue, and active users. Here, we break down the performance of Roblox, Minecraft, Rec Room: Play with Friends, Growtopia, and Terraria.
Roblox from Roblox Corporation experienced fluctuations in weekly revenue, starting at approximately $8.5M at the end of March and finishing strong at around $8.5M by the end of June. Weekly downloads showed a notable increase, beginning at around 480K and peaking at over 600K in the last week of June. The game also saw a steady rise in weekly active users, growing from about 21.2M to 23.4M over the quarter.
Minecraft by Mojang saw a relatively stable weekly revenue, starting at approximately $1.25M and ending at around $830K. Weekly downloads remained consistent, averaging around 100K to 120K. Weekly active users showed a positive trend, increasing from about 11.3M to 12.7M throughout the quarter.
Rec Room: Play with Friends by Rec Room Inc reported a fairly stable weekly revenue, fluctuating between approximately $33K and $65K. The game saw a varied download rate, starting at around 160K and experiencing a peak of approximately 163K in mid-June, before dropping to 104K by the end of the month. Active users showed a slight decline from 359K to 321K over the quarter.
Growtopia from Ubisoft had modest weekly revenue, peaking at around $28K in the last week of June. Weekly downloads were relatively low, with a peak of approximately 540. The game maintained a steady number of active users, hovering around 13K throughout the quarter.
Terraria by 505 Games experienced consistent weekly revenue, averaging around $12K to $13K. Weekly downloads varied, peaking at around 7K at the beginning of April and then dropping to approximately 5.5K by the end of June. Active users remained stable, averaging around 27K throughout the quarter.
These insights are brought to you by Sensor Tower, where you can find more detailed performance data and trends for these and other applications.